Kyungmin Lee, David Chu, Eduardo Cuervo, Johannes Kopf, Yury Degtyarev, Sergey Grizan, Alec Wolman, Jason Flinn. Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Cloud Gaming. In The 13th International Conference on Mobile Systems, Applications and Services (MobiSys 2015), May 18-22, 2015.
Paper: outatime_paper (475)
NOTE 1: An earlier version of this paper appeared in MSR Technical Report, Aug 21, 2014.
NOTE 2: Outatime was formerly named DeLorean. You can find references to DeLorean in the media.