Seeking to offer Kinect-like experiences using only mobile devices, leading to new mobile gaming experiences. Key technical achievements include development of fast, accurate and robust phone-to-phone distance measurement system, and a 3D phone-to-phone measurement techniques. Several innovative games, including SwordFight, have been prototyped.
Relevant Papers
- Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda.
- Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda.
- Pedro Melgarejo, Xinyu Zhang, Parmesh Ramanathan, David Chu.
- Zengbin Zhang, David Chu, Xiaomeng Cheng, Thomas Moscibroda.
- Zengbin Zhang, David Chu, Xiaomeng Cheng, Thomas Moscibroda.
- Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda.
- Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda. Best Paper Nominee
- Zengbin Zhang, Jian Qiu, David Chu, Thomas Moscibroda. Best Demo Nominee
- Jian Qiu, David Chu, Xiangying Meng, Thomas Moscibroda.
Videos
News
I was interviewed by Wired about SwordFight, part of the Mobile Motion Gaming project. The Verge and others also picked up the news.
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SwordFight is a nominee for Best Paper at MobiSys 2012! | ![]() |
TechFest is always an eventful week, and this year was no different. We held a live demo of MMG. It was really well received, coming in at #9 in popularity out of more than a hundred other live demos. It is refreshing to see so many different people from all backgrounds have a blast with our work.
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SwordFight is a best demo nominee at SenSys 2011! | ![]() |